Candy Crush (2017)
Candy Crush is an American television game show based on the mobile game Candy Crush Saga published and developed by King. The series premiered on CBS on July 9, 2017, and is presented by Mario Lopez. The two-hour season 1 finale aired on September 2, 2017. CBS has removed Candy Crush from the list of the shows on their website, indicating it had been cancelled after one season.
Why It Crushed Your Expectations On Candy
- It was based on a mobile game that was popular around 2013, but when this show was made, it wasn't even that popular anymore.
- Its big screen, while impressive, was too big; no one could see what contestants were doing.
- Mario Lopez was a dull host.
- Contestants played hilariously poorly, as typical of many modern game shows.
- Unnecessary stunts designed for extra difficulty. They even scared some players.
- The show encourages the viewers to play along, but there's very little play-along value. Sometimes the show even gives the answers outright to the viewers.
- The show repeatedly tells people how to play the game, making it feel like an educational show teaching newcomers how to play video games.
- Terrible format that butchers the game.
- The show's top prize, $100,000, while a good sum of money, feels a bit gimmicky.
- It completely misunderstands why people enjoy playing video games.
The Only Redeeming Quality
- The music is OK.
The show was so terrible, that it got cancelled after 9 episodes. It is also one of the lowest-rated TV shows on both IMDb and TV.com with a 2.1 on IMDb and had a 1 on TV.com.
The Verge considered Candy Crush to be "an unmitigated train wreck that's banking on the lasting popularity of its lead-in, Big Brother, to drive Sunday night viewership". Comparisons were drawn to the phenomena of e-sports and video game streaming, but it was argued that the enjoyment of Candy Crush games stemmed from the actual experience of playing it, and that beyond the physical challenges, there was "nothing interesting about watching the actual game being played", and that "flattening something that discretely dynamic into a chintzy game show completely misunderstands why people watch video games at all, which is mostly to marvel at the unbridled excellence of a pro or to sink into the antics and narration of an entertainer."